A card game for learning digital security by talking about it. Ask questions, judge the answers, share real life stories and collect the cards.
The idea of the game is to learn more about digital safety. The goal is to answer as many questions as possible and win after collecting the required number of cards.
The game is designed so that the inquirer has to formulate a question and decide whether the answer is correct. Discussion and real life examples of why this knowledge matters are encouraged.
DSG was created by Tallinn University Digital Safety Lab and the Network of Estonian Teachers of Informatics and Computer Science to help teachers bring security topics into the classroom. It targets university, professional higher, vocational and high school ICT students and informatics teachers, and covers the security part of the national curriculum.
The printed game: the box, the deck and single cards.
Simple enough to start in a minute. The learning happens in the conversation around each card.

Anyone who wants to refresh their digital safety knowledge with a fun game. There are a few easter eggs hidden in the cards.

1-6 players, alone or in teams, age 16 and up, about 25 minutes per game. Storytelling and real cases are as important as the facts.

Six categories: social engineering, privacy, network, internet, hacking and malware. Try them online.
Free to print and play. Download the PDF first and print from the file for the best quality.
All 54 cards, one per page. In print settings choose 9 pages per A4 sheet.
Draw a random card and read the question to a friend. A correct answer gives a point. The first to collect 7 points wins.